Large City: G̈î-dênë Ye

G̈î-dênë Ye

G̈î-dênë Ye
Example Iron Elvish architecture.
StateUnion of Engineers
ProvenceHansa Canton
RegionNujoa Shrublands
Founded1738
Community LeaderCity Manager Tshîm
Area271 km2 (108 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation1828 m (5997 ft)
Average Yearly Precipitation252 cm/y (99 in/y)
Population64339
Population Density237 people per km2 (595 people per mi2)
Town AuraIllusion
Naming
Native nameG̈î-dênë Ye
Pronunciation/g̃ɪ/ /ˈdɘnë/
Direct Translation[different; other; distinct; various; unique] [compliment]
Translation[Not Yet Translated]

G̈î-dênë Ye (/g̃ɪ/ /ˈdɘnë/ [different; other; distinct; various; unique] [compliment]) is a subtropical Large City located in the Hansa Canton of the Union of Engineers.

The name G̈î-dênë Ye is derived from the Wood Elvish language, as G̈î-dênë Ye was founded by Tshêj, who was culturaly Iron Elvish.

Climate

G̈î-dênë Ye has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 23°C (73°F). G̈î-dênë Ye receives an average of 252 cm/y (99 in/y) of precipitation, most of which comes in the form of rain during the spring. G̈î-dênë Ye covers an area of nearly 271 km2 (108 mi2), and an average elevation of 1828 m (5997 ft) above sea level.

Overview

G̈î-dênë Ye was founded durring the early 18th century in late fall of the year 1738, by Tshêj. The establishment of G̈î-dênë Ye was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding G̈î-dênë Ye's construction back out of the project. Tshêj pushed on reguardles, and G̈î-dênë Ye was finished, but starts off as a terible place to live.

G̈î-dênë Ye was built using the conventions of Iron Elvish durring the early 18th century. Naturaly, all settlmentss have their own look to them, and G̈î-dênë Ye is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

G̈î-dênë Ye is is constructed arround a semi-circular broad cobblestone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The city's perhapse unnessisarily well built defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Right off the bat G̈î-dênë Ye hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.

Civic Infrastructure

G̈î-dênë Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

G̈î-dênë Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

G̈î-dênë Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within G̈î-dênë Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for G̈î-dênë Ye's parks.

G̈î-dênë Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within G̈î-dênë Ye.

G̈î-dênë Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

G̈î-dênë Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

G̈î-dênë Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

G̈î-dênë Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

G̈î-dênë Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈î-dênë Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈î-dênë Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain G̈î-dênë Ye's public wards, blessings, and other arcane systems.

G̈î-dênë Ye has an Scientific Academy which provides higher education in the natural sciences.

G̈î-dênë Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. G̈î-dênë Ye's grid is powered by hydrogalvanic generators.

G̈î-dênë Ye possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

G̈î-dênë Ye has a first rate hospital which caters to anyone in need of long term medical care.

G̈î-dênë Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

G̈î-dênë Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for G̈î-dênë Ye's natural decorations nor waterways.

G̈î-dênë Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

G̈î-dênë Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

G̈î-dênë Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

G̈î-dênë Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

G̈î-dênë Ye's town hall was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In G̈î-dênë Ye rainbows form quite often above the Large City.

The Tauhoti near G̈î-dênë Ye are known to be a mutant strain of the creature.

G̈î-dênë Ye's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Enchantment energies of tier 2 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 120
  • Farmers: 194
  • Farm Laborer: 338
  • Hunters: 221
  • Milk Maids: 169
  • Ranchers: 85
  • Ranch Hands: 176
  • Shepherds: 149
    • Farmland: 259286 m2
    • Cattle and Similar Creatures: 16084
    • Poultry: 193017
    • Swine: 12867
    • Sheep: 643
    • Goats: 128
    • Horses, Mounts, and Beasts of Burden: 6433

Craftsmen

  • Arms and Toolmakers: 126
  • Blacksmiths: 142
  • Bookbinders: 83
  • Buckle-makers: 83
  • Cabinetmakers: 146
  • Candlemakers: 214
  • Carpenters: 181
  • Clothmakers: 173
  • Coach and Harness Makers: 70
  • Coopers: 169
  • Copper, Brass, Tin, Zinc, and Lead Workers: 83
  • Copyists: 60
  • Cutlers: 53
  • Fabricworkers: 149
  • Farrier: 347
  • Furriers: 41
  • Glassworkers: 201
  • Gunsmiths: 138
  • Harness-Makers: 63
  • Hatters: 129
  • Hosiery Workers: 46
  • Jewelers: 73
  • Leatherwrights: 156
  • Locksmiths: 63
  • Matchstick makers: 96
  • Musical Instrument Makers: 94
  • Painters, Structures and Fixtures: 78
  • Paper Workers: 96
  • Plasterers: 82
  • Pursemakers: 114
  • Roofers: 70
  • Ropemakers: 64
  • Rugmakers: 61
  • Saddlers: 119
  • Scabbardmakers: 141
  • Scalemakers: 70
  • Scientific, Surgical, and Optical Instrument Makers: 42
  • Sculptors, Structures and Fixtures: 62
  • Shoemakers: 62
  • Soap and Tallow Workers: 204
  • Tailors: 415
  • Tanners: 82
  • Upholsterers: 94
  • Watchmakers: 80
  • Weavers: 207
  • Whitesmiths: 52

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 44
  • Beer-Sellers: 91
  • Booksellers: 97
  • Butchers: 160
  • Chandlers: 153
  • Chicken Butchers: 181
  • Entrepreneurs: 67
  • Fine Clothiers: 169
  • Fishmongers: 169
  • Florists: 38
  • Potion Sellers: 109
  • Resellers: 247
  • Spice Merchants: 89
  • Wine-sellers: 126
  • Wheelwright: 109
  • Woodsellers: 63

Service workers

  • Bakers: 338
  • Barbers: 285
  • Coachmen: 97
  • Cooks: 257
  • Doctors: 129
  • Gamekeepers: 98
  • Grooms: 56
  • Hairdressers: 268
  • Healers: 186
  • Housekeepers: 201
  • Housemaids: 402
  • House Stewards: 189
  • Inns: 62
  • Laundry maids: 119
  • Maidservants: 221
  • Nursery Maids: 114
  • Pastrycooks: 238
  • Restaurateur: 268
  • Tavern Keepers: 238

Specialized Laborer

  • Ashworkers: 88
  • Bleachers: 61
  • Chemical Workers: 36
  • Coal Heavers: 121
  • In-Town Couriers: 149
  • Long Haul Couriers: 134
  • Dockyard Workers: 123
  • Gas Workers: 31
  • Hay Merchants: 53
  • Leech Collectors: 151
  • Millers: 146
  • Miners: 156
  • Oilmen and Polishers: 97
  • Postmen: 156
  • Pure Finder: 83
  • Skinners: 189
  • Sugar Refiners: 36
  • Tosher: 94
  • Warehousemen: 238
  • Watercarriers: 127
  • Watermen, Bargemen, etc.: 207

Skilled Laborers

  • Accountants: 80
  • Alchemist: 96
  • Clerk: 134
  • Dentists: 64
  • Educators: 171
  • Engineers: 94
  • Gardeners: 63
  • Mages: 48
  • Plumbers: 68
  • Pharmacist: 78
  • Professors: 28
  • Scientists: 47
  • Wizards: 28

Civil Servants

  • Adventurers: 64
  • Bankers: 91
  • Civil Clerks: 139
  • Civic Iudex: 72
  • Consultants: 42
  • Exorcist: 142
  • Fixers: 77
  • Kami Clerk: 124
  • Landlords: 122
  • Lawyers: 79
  • Legend Keepers: 105
  • Militia Officers: 643
  • Monks, Monastic: 207
  • Monks, Civic: 207
  • Historian, Oral: 156
  • Historian, Textual: 76
  • Policemen, Sheriffs, etc.: 149
  • Priests: 247
  • Rangers: 86
  • Rat Catchers: 98
  • Scholars: 97
  • Spiritualist: 114
  • Slayers: 37
  • Storytellers: 225
  • Military Officers: 238

Cottage Industries

  • Brewers: 173
  • Comfort Services: 257
  • Enchanters: 73
  • Herbalists: 70
  • Jaminators: 238
  • Needleworkers: 189
  • Potters: 107
  • Preserve Makers: 201
  • Quilters: 89
  • Seamsters: 292
  • Spinners: 189
  • Tinker: 72
  • Weaver: 173

Artists

  • Actors: 67
  • Architects: 25
  • Bards: 96
  • Costumers: 38
  • Dancers: 77
  • Drafters: 42
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 69
  • Inlayers: 62
  • Musicians: 189
  • Painters, Art: 33
  • Playwrights: 68
  • Sculptors, Art: 56
  • Wood Carvers: 257
  • Writers: 221

Produce Industries

  • Butter Churners: 238
  • Canners: 173
  • Cheesmakers: 229
  • Ice Merchants: 28
  • Millers: 139
  • Picklers: 105
  • Smokers: 81
  • Stockmakers: 73
  • Tobacconists: 100
  • Tallowmakers: 136

24348 of G̈î-dênë Ye's population work within a Foundational Occupation.

38061 of G̈î-dênë Ye's population do not work in a formal occupation, but do contribute to the local economy. 1930 (3%) are noncontributers.

Points of Interest

G̈î-dênë Ye produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.

G̈î-dênë Ye is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century, G̈î-dênë Ye was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is G̈î-dênë Ye lost 280 people, 349 livestock, and 57 buildings. The conflict ended after roughly 197, when members of G̈î-dênë Ye's militia enacted an operation to escort a particular solgiers group to a safe location. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with pitched battle between both forces, which ended in victory for G̈î-dênë Ye's forces. The war is remembered in legend by G̈î-dênë Ye's bards, historians, and legend keepers.

History